AI Insights · Timothy · April 2025
Top Sandbox-like Games on Android in Australia: Q1 2025
Explore the performance of the top sandbox-like games on Android in Australia during Q1 2025, including trends in downloads, revenue, and active users.
In the first quarter of 2025, the performance of sandbox-like games on Android in Australia showcased interesting trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into the top five games in this category.
Roblox from Roblox Corporation saw a decrease in weekly revenue, starting at around $203K and tapering down to $97K by the end of March. Downloads peaked mid-January with 15.3K and gradually declined to 10.3K towards the end of the quarter. Active users fluctuated, beginning the quarter at 482.8K and ending at 354.6K.
Minecraft Trial by Mojang maintained a steady download rate, peaking at 3.1K in mid-January, with a slight dip to 2.4K by late March. Active users initially increased from 1.3K to 2.2K in early February, before dropping to around 1.1K by the quarter’s end.
Melon Sandbox from playducky.com experienced an increase in weekly revenue, reaching $1.3K mid-March. Downloads peaked at 2.9K in early February, followed by a decrease to 1.8K by the end of March. Active users remained relatively stable, starting at 42.4K and ending at 44.7K.
Avatar Life World: My Story from SkySoft Studio showed a consistent download pattern, starting at 3K and decreasing to 1.1K by the end of the quarter. Revenue had a slight peak of $78 in late March. Active users started at 4.6K and concluded the quarter at 3.5K.
Finally, Block Craft 3D:Building Game by Wildlife Studios had a varied download trend, peaking at 2.7K in mid-January and settling at 1.2K by March’s end. Revenue saw a minor peak of $204 at the start of the quarter, dropping to $38 by the last week. Active users increased from 3K to a peak of 4.9K in mid-January, then decreased to 2.9K by the quarter’s conclusion.
For more detailed insights, visit Sensor Tower's platform.